Home ABOUT US HISTORY WHY RADIO SAILING CLASSES OF YACHTS  DRAGONFLITE 95 CLASS IOM CLASS CLUBS IN SA GUIDE TO RADIO SAILING
SOUTH AFRICAN  RADIO SAILING AUTHORITY
Share on Facebook Share on Twitter Share via e-mail Print Share on Google Bookmarks Share on Reddit
PLAYING THE WIND SHIFTS

Red Boat

Squares Travelled = 33

PORT LAYLINE STARBOARD LAYLINE START LINE SQUARE TO WIND

Green Boat

Squares Travelled = 33

Turquoise Boat

Squares Travelled = 33

WEATHER OR WINDWARD MARK PLAYING THE WIND SHIFTS

There are some FUNDIMENTAL BASICS when sailing the first beat to the weather mark.


The Next few drawings with the grids will hopefully illustrate the point.


You can only play the “cards” ( WIND ) you are delt ! .... So make the most of any given situation.


Yes, someone on another part of the course might get a better puff or wind or a shift in the wind which give them an advantage, but you can do nothing about that right now........... FOCUS ON WHAT YOU CAN CONTROLL .... play the conditions you have wisely .........



Do that and you will have as good race as you can.


Watch where the top skippers in the fleet go ..... WHY DO THEY DO THAT?  - Try and think about it. Once you understand some of their thinking, your results will improve as well.


All boats have the same advantageFIGURE - 1ASSUMPTIONS:  ALL BOATS TRAVEL AT SAME SPEED BOATS TACK EQUALLY NO WIND SHIFTS OR PUFFS

In the following series of drawings I have attempted to show why you need to be on the GAINING LEG ie The TACK that allows you to point your boat as close to the upwind mark as possible.

In the drawing on the right ( Fig 1) - The wind is directly at 90 degrees to the start line and the weather mark is upwind in the centre of the start line.

Assuming all boats sail at the same speed and do the same number of tacks and the wind does not deviate in strength or direction for the duration of the First Windward Beat ………..

Then all 3 boats - Green, Turquoise and Red each travel 32 Squares and arrive at the upwind point together.


Even in this scenario, there are winners and looser's.

Green approaches Turquoise and Red on PORT TACK and must GIVE WAY, either by tacking onto Starboard ( Not the smartest thing to do) or ducking the TRANSOMS of Turquoise and Red

Turquoise cannot tack as LEEWARD BOAT to Red so Red can hold her there until the last moment before putting in a short tack to reach the STARBOARD LAYLINE to the Mark.

Red seems to have won this battle simply by positioning and tactical decision making, made earlier in the race.

And Other Boats !